Riot Games recently released TeamFight Tactics on mobile. So if you are a seasoned player or perhaps a beginner, then here’s an updated list containing all the TFT Item Cheat Sheet for Set 3 Galaxies.
When Drodo released the Dota 2 Auto Chess mod, it surprisingly took the gaming world by storm, and in a bit to cash in on what’s already popular, Riot Games came up with a completely new strategy video game “dubbed” TeamFight Tactics (or TFT for short) and its universe, as well as item assets, is surprisingly the same with that of the MOBA League of Legends.
For folks completely unaware, TeamFight Tactics (TFT) is an auto battler (a sub-genre of the real-time strategy video game) based on the massively popular Auto Chess mod for Dota 2. Its gameplay centers around eight players tasked with recruiting a team of champions, equipping them with various items, and placing them strategically on a chess-like board while watching them clash automatically with the opponent’s heroes all in a bit to become the last man standing.
Using gold and shared draft, players can easily upgrade or pick better champions and they can also save gold to accrue interest. Now assuming you are looking for a full list of all the items in TeamFight Tactics as well as their combinations and effect, then here is a chart containing all the TFT Item Cheat Sheet for Set 3 Galaxies.
Also check out how you can get arena skins in Teamfight Tactics
TFT Item Cheat Sheet
Before we proceed, it’s important to learn how to get items in TFT. Unlike LOL, you can’t buy items with gold from the in-game shop. One way to acquire them is by killing minions and computer-controlled monsters who drop them randomly during rounds. Having that in mind, here is a chart that shows all the TFT Item Cheat Sheet. From basic items to their bonuses as well as how you must combine them to get certain effects.
Base Items
Item | Name | Bonus |
---|---|---|
B.F. Sword | +15 Attack Damage | |
Recurve Bow | +15% Attack Speed | |
Chain Vest | +25 Armor | |
Negatron Cloak | +25 Magic Resistance | |
Giant’s Belt | +200 Health | |
Needlessly Large Rod | +20% Spell Damage | |
Tear of the Goddess | +20 Mana | |
Spatula | None | |
Sparring Glowes | +10% Critical Strike Chance and +10% Dodge Chance |
Item Combinations
B.F. Sword
Base | Final | Name | Effect |
---|---|---|---|
Death Blade | On a kill or assist, gain an additional 15 Attack Damage until end of combat (Stacks infinitely). | ||
Giant Slayer | Attacks deal an additional 12% enemy Current Health as Physical Damage. | ||
Guardian Angel | Revive with 400 Health Points after a 2 second delay (Once per combat). | ||
Bloodthirster | Attacks heal for 35% of damage dealt. | ||
Zeke’s Herald | At the start of the combat, allies within 2 hexes in the same row gain 18% attack speed. | ||
Hextech Gunblade | Heal for 25% of all damage dealt. | ||
Spear of Shojin | After casting, recover 15% of maximum Mana per attack. | ||
Blade of the Ruined King | Wearer is also a Blademaster. | ||
Infinity Edge | Critical Strike Damage is increased by 125%. |
Recurve Bow
Base | Final | Name | Effect |
---|---|---|---|
Giant Slayer | Attacks deal an additional 12% enemy Current Health as Physical Damage. | ||
Rapid Firecannon | Attack Range is doubled. | ||
Titanโs Resolve | When wearer is hit or deals a crit, gain 2% dmg bonus, stacks up to 100%. 50 stacks give 25 Armor and MR. | ||
Runaan’s Hurricane | Attack 1 extra target, dealing 70% damage and applying on-hit effects | ||
Zz’Rot Portal | When the holder dies, summon a spawn with 1000/2000/4000 health (Based on Star Level). | ||
Guinsoo’s Rageblade | Gain 4% stacking Attack Speed on it. Stacks infinitely. | ||
Statikk Shiv | Every 3rd attack deals 75 magic damage to 3/4/5 enemies. (scales with Star Level) | ||
Infiltrator’s Talons | Wearer is also an Infiltrator. | ||
Last Whisper | Critical hits reduce the targetโs Armor by 90% for 3 seconds. This effect does not stack. |
Chain Vest
Base | Final | Name | Effect |
---|---|---|---|
Guardian Angel | Revive with 400 Health Points after a 2 second delay (Once per combat). | ||
Titanโs Resolve | When wearer is hit or deals a crit, gain 2% dmg bonus, stacks up to 100%. 50 stacks give 25 Armor and MR. | ||
Bramble Vest | Negate bonus dmg from crit. When hit by basic attack, deal 80/120/160 magic dmg to nearby enemies (once every 2.5s). | ||
Sword Breaker | Attacks have a 25% chance to disarm for 3 seconds. | ||
Red Buff | Attacks burn 2% enemy Maximum Health per second for 10s and reduce healing by 30%. | ||
Locket of the Iron Solari | Allies within two hexes in the same row get a 250/275/300HP shield for 7s. (scales with Star Level) | ||
Frozen Heart | Nearby enemies’ attack speed is slowed by 40%. | ||
Rebel Medal | Wearer is also a Rebel. | ||
Shroud of Stillness | At combat start, shoots a beam that delays enemies’ first spellcast, increasing their max Mana by 40% until they cast. |
Negatron Cloak
Base | Final | Name | Effect |
---|---|---|---|
Bloodthirster | Attacks heal for 35% of damage dealt. | ||
Runaan’s Hurricane | Attack 1 extra target, dealing 70% damage and applying on-hit effects | ||
Sword Breaker | Attacks have a 25% chance to disarm for 3 seconds. | ||
Dragon’s Claw | Gain 50% Magic Resistance. | ||
Zephyr | On combat start, banish an enemy for 5 seconds. | ||
Ionic Spark | Enemies in 2 hexes that cast a spell take 200% of their max Mana as magic damage. Their Magic Resist is reduced by 50%. | ||
Chalice of Favor | Whenever the holder casts a spell, gives 10 Mana to all nearby allies. | ||
Celestial orb | Wearer is also a Celestial. | ||
Quicksilver | The wearer is immune to crowd control for the first 15 seconds of combat. |
Giant’s Belt
Base | Final | Name | Effect |
---|---|---|---|
Zeke’s Herald | At the start of the combat, allies within 2 hexes in the same row gain 18% attack speed. | ||
Zz’Rot Portal | When the holder dies, summon a spawn with 1000/2000/4000 health (Based on Star Level). | ||
Red Buff | Attacks burn 2% enemy Maximum Health per second for 10s and reduce healing by 30%. | ||
Zephyr | On combat start, banish an enemy for 5 seconds. | ||
Warmog’s Armor | Regenerate 4% missing Health per second (max 150 HP per tick). | ||
Morellonomicon | Spells burn 2% enemy Maximum Health per second for 10s and reduce healing by 30%. | ||
Redemption | At 25% HP, heals nearby allies for 800 Health after a 2.5s delay. | ||
Protector’s Chestguard | Wearer is also a Protector. | ||
Trap Claw | At combat start, gain a shield that blocks the first spell. When it breaks, stun the enemy champion for 4s. |
Needlessly Large Rod
Base | Final | Name | Effect |
---|---|---|---|
Hextech Gunblade | Heal for 25% of all damage dealt. | ||
Guinsoo’s Rageblade | Gain 4% stacking Attack Speed on it. Stacks infinitely. | ||
Locket of the Iron Solari | Allies within two hexes in the same row get a 250/275/300HP shield for 7s. (scales with Star Level) | ||
Ionic Spark | Enemies in 2 hexes that cast a spell take 200% of their max Mana as magic damage. Their Magic Resist is reduced by 50%. | ||
Morellonomicon | Spells burn 2% enemy Maximum Health per second for 10s and reduce healing by 30%. | ||
Rabadon’s Deathcap | Gain +50% Spell Power Amplification. | ||
Luden’s Echo | Spells deal 120/160/200 magic damage (scales with Star Level) to the first target and up to 3 additional ones. | ||
Demolitionist’s Charge | Wearer is also a Demolitionist. | ||
Jeweled Gauntlet | The wearer’s spells can critically strike. |
Tear of the Goddess
Base | Final | Name | Effect |
---|---|---|---|
Spear of Shojin | After casting, recover 15% of maximum Mana per attack. | ||
Statikk Shiv | Every 3rd attack deals 75 magic damage to 3/4/5 enemies. (scales with Star Level) | ||
Frozen Heart | Nearby enemies’ attack speed is slowed by 40%. | ||
Chalice of Favor | Whenever the holder casts a spell, gives 10 Mana to all nearby allies. | ||
Redemption | At 25% HP, heals nearby allies for 800 Health after a 2.5s delay. | ||
Luden’s Echo | Spells deal 120/160/200 magic damage (scales with Star Level) to the first target and up to 3 additional ones. | ||
Seraph’s Embrace | Regain 20 mana after each spell cast. | ||
Star Guardian’s Charm | Wearer is also a Star Guardian. | ||
Hand of Justice | On round start, either gain 50% more damage or 50 life on hit. |
Spatula
Base | Final | Name | Effect |
---|---|---|---|
Blade of the Ruined King | Wearer is also a Blademaster. | ||
Infiltrator’s Talons | Wearer is also an Infiltrator. | ||
Rebel Medal | Wearer is also a Rebel. | ||
Celestial Orb | Wearer is also a Celestial. | ||
Protector’s Chestguard | Wearer is also a Protector. | ||
Demolitionist’s Charge | Wearer is also a Demolitionist. | ||
Star Guardian’s Charm | Wearer is also a Star Guardian. | ||
Force of Nature | Gain +1 team size. | ||
Dark Star’s Heart | Wearer is also a Dark Star. |
Sparring Gloves
Base | Final | Name | Effect |
---|---|---|---|
Infinity Edge | Critical Strike Damage is increased by 125%. | ||
Last Whisper | Critical hits reduce the targetโs Armor by 90% for 3 seconds. This effect does not stack. | ||
Shroud of Stillness | At combat start, shoots a beam that delays enemies’ first spellcast, increasing their max Mana by 40% until they cast. | ||
Quicksilver | The wearer is immune to crowd control for the first 15 seconds of combat. | ||
Trap Claw | At combat start, gain a shield that blocks the first spell. When it breaks, stun the enemy champion for 4s. | ||
Jeweled Gauntlet | The wearer’s spells can critically strike. | ||
Hand of Justice | On round start, either gain 50% more damage or 50 life on hit. | ||
Dark Star’s Heart | Wearer is also a Dark Star. | ||
Thieves Gloves | This item takes all three item slots. On round start, the wearer equips 2 temporary items. |
Conclusion
Items play a vital role in TeamFight Tactics and knowing which one to equip and which to combine makes the road to victory easier. So go ahead and utilize these TFT item cheat sheet wisely.